Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Exile up to one target creature.II — Target creature you control gets +2/+2 and gains flying until end of turn.III — Return the exiled card to the battlefield under its owner's control.
Illustrated by Julia Metzger
Blanco
Wilds of Eldraine
Enchantment — Saga
uncommon