Enchantment
At the beginning of combat on your turn, choose one —• Creatures you control get +1/+1 and gain trample until end of turn.• Target land gains "{T}: Add {G}{G}{G}" until end of turn.• Draw a card if you control a creature with power 3 or greater.• You gain 3 life.
Illustrated by Andreas Zafiratos
Verde
Innistrad: Crimson Vow
Enchantment
rare