Enchantment
At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.{2}{U}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Illustrated by Jorge Jacinto
Azul
Outlaws of Thunder Junction
Enchantment
uncommon