Sorcery
Choose target creature an opponent controls, then roll a d20.
1—9 | Return it to its owner’s hand.
10—19 | Its owner puts it on the top or bottom of their library.
20 | Gain control of it until the end of your next turn.
Illustrated by Brian Valeza
Dungeons & Dragons Adventures in the Forgotten Realms
Conjuro
Azul
Comunes